Grace Bruxner, the video game designer from Melbourne, used Unity to produce her acclaimed series Frog Detective. She also said she would consider switching engines for her next game. Julian Wilton, the creative director at Melbourne's Massive Monster, said if Unity pushed ahead with the changes, the studio would likely look to a different game engine when building their next game. Do you know more?Ĭontact Jack Ryan using ProtonMail on. "A lot of game developers are feeling like 'No, the house is on fire, we gotta get out of here now,'" Dr Keogh said. Information has been difficult to find and FAQs slow to update.Ĭommunity feedback saw Unity clarify the proposed pricing plan on Twitter, reversing its stance on several proposed changes, including counting re-installs, demos and installs associated with charity bundles.īut the damage may have already been done, with many developers feeling like trust has been broken. What defines an install has been constantly changing. The ABC spoke with more than a dozen Australian developers, and the one consistent feeling was confusion. Studio Folly's Mr Smith suggested the changes would hurt small, independent studios trying to pursue ethical monetisation models in particular. "How is Unity finding out what we're playing and what we're installing in order to charge the creators of our games 20 cents?" he asked.ĭevelopers are also concerned conflating installs with downloads and revenue is not a sharp enough metric to determine who should be paying Unity and when.Īsh Ringrose, studio head of Gold-Coast-based developer SMG Studio, explained that downloads and revenue are not the same as profit for some studios and smaller developers, and the fee doesn't take into account expenses and other development costs.
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